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JSGPanels
Reference Manual for Boeing 747-8 panel |
Panel Version X03
For FSX
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Boeing 747-8 Panel
for Microsoft Flight Simulator FSX ©
Microsoft Flight Simulator FSX and Windows are Copyright Microsoft.
The Boeing 747-8 is a Boeing Aircraft built by Boeing Company.
All rights reserved to these companies for all their respective materials and
products.
Visit their sites at
http://www.microsoft.com/games/flightsimulatorX/
THIS PANEL
VERSION IS A COMPLETE ONE AND INCLUDES
THE FMC, PFD, MFD, EICAS’s, HUD AND OVERHEAD WINDOWS AND SYSTEM FILES AND
SOUNDS.
Author: JSGPanels
email: gjLafaye@wanadoo.fr

SUMMARY
1 - CONTENTS OF THE PACKAGE – NEW FUNCTIONALITIES
4 – PANEL TECHNICAL SPECIFICATIONS
o
2 - PFD
o
3 - MFD
·
5
- FLIGHT MANAGEMENT COMPUTER
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7 - MOVING YOKE AND MOVING PEDALS
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8 - AUDIO ENHANCEMENTS TO THE PANEL
APPENDIX
On 15 November 2005 the Boeing Company announced the addition
of the new 747-8 to the 747 family. This aircraft is heavier and has more
powerful engines than any previous model but is more economical and has a
longer range:
“The
Boeing Company [NYSE: BA] today officially launched the new Boeing 747 program,
which includes the 747-8 Intercontinental passenger airplane and the 747-8
Freighter airplane.” Boeing Company, Nov. 15, 2005.
You can read this announcement and technical
specifications at this address:
http://www.boeing.com/commercial/747family/747-8_facts.html
The present 747-8 aircraft takes these new
characteristics into account using:
Maximum gross weight: 960000 pounds.
Engine power: 66500 pounds.
In
Flight Simulator © we have tried to accurately reproduce these new
characteristics in the new panel and flying data. The aircraft itself remains
unchanged but you will definitely feel the differences caused by the more
powerful engines and the heavier overall weight. We hope you will appreciate
this new panel.
The panel has been designed to be used with a RESOLUTION of 1024x768
and FULL SCREEN definition. Any other definition will downgrade the
pictures.
We have adapted original
pictures of an actual Boeing 747 panel. These pictures are and remain the
property of Jean Luc BOINET. The whole documentation is edited by and copyright
Bill HICKMAN.
WHAT IS NEW IN THIS X03 VERSION:
The 3 different VIEWS: captain view, copilot view and down
to throttle.
Overhead panel: new FUEL CONTROL SWITCHES.
New switches on the OVERHEAD PANEL.
Last but not least: PERFORMANCES
ENHANCEMENT.
2 – AFTER INSTALLATION summary of
the document
2 – 1 UNINSTALLATION
To uninstall, go to the START MENU,
choose Flight Simulator X and click on the JSGPanels 747-8 Uninstall.
Installation/Uninstallation being
automatic, if you uninstall the product, the uninstallation program will ALSO
uninstall the b747_400\aircraft.cfg.
Make a copy BEFORE you uninstall.
To help us enhance the quality of
this panel, please let us know of any problem you encounter when using it. THANKS
IN ADVANCE.
4. Use the TRUE AIRSPEED option as shown
in following figure:

5. You can recognize the 747-8 panel by its
747-8 identity number:
2 – 3 INITIALIZATION
When loading the panel for the first time, at
initialization you get the following message (depending on the language you
use):

CLICK ON “EXECUTE”
Then you get the following message (depending
on the language you use):

CLICK ON “YES”.
Then you will never get these message again.
a)
Please
read this documentation carefully even if you are an expert in 'flying' the
747-8. Each panel has its peculiarities.
b)
Do not
load this panel over another one in which you have left some switches ON else
you may well "confuse" the panel.
c)
The
values in some gauges are interpreted differently depending on whether the
aircraft is in the TAKE OFF or LANDING phase. The aircraft is considered to be
"in the air" when it is above 1000 feet and "landing" when
it is below 900 feet. For this reason you should ALWAYS climb above 1000 feet
after take off, even when you intend to turn back for an emergency landing
(1000 feet is in any case, of course, a very low and dangerous minimum). For
the same reason, you should not load a flight in which the aircraft is already
in the air.
d)
When
creating a FLIGHTPLAN, FS includes as 1st waypoint the VOR of the departure
airport. Cancel this waypoint too closed to the runway. A such short turn is
impossible with a big jet.
e)
COST
INDEX : used
to compute cruise speed. Use preferably a low cost index for low cruise
altitudes, exemple 1000 for 18000 feet, and a higher one for higher cruise
altitudes, exemple 9000 for 36000 feet.
f) When loading the aircraft directly with VIRTUAL COCKPIT noting is
displayed. FIRST LOAD THE FORWARD INSTRUMENT PANEL THEN LOAD THE VIRTUAL
COCKPIT. This is made by FSX not by the present panel.
g)
Set
the AUTO RUDDER OFF or you will have difficulties to take off. Parameter
is in “Aircraft/Realism settings/Flight Control/Autorudder”.
For all the gauges the associated
information is displayed to inform you about the identification of the gauge
and what it does.
4-1-2 PRIMARY FLIGHT DISPLAY (PFD)
4-1-3 THE MULTI FUNCTION DISPLAY (MFD)
ADJUSTING
THE BRIGHTNESS OF THE PFD AND MFD WINDOWS
4-1-9 POPUP WINDOWS AND SWITCHES FUNCTIONS
FIRST OF ALL: the panel is not responsible of
the colors alteration during dusk or dawn. These are made by FSX ©.
3 views are possible:
THE FORWARD VIEW:

“LOOK TO THROTTLE” view:

“COPILOT VIEW”:
This view is just for the fun. When
onground, the runway can not be seen. THERE IS PRESENTLY NO WAY TO MAKE A
CORRECTION.

These windows can be accessed using the arrows:

IMPORTANT REMARK: use these switch to switch
from one windows to another but DO NOT USE THE FSX MENU or the logic
will be disturbed.
This
displays all necessary information about speed, altitude, attitude and
autopilot. PFD LIGHTS: these report speed and Y/D on the left side, horizontal
autopilot commands in the center and vertical autopilot commands on the right.
Also included are decision height, radar altitude (if less than 2000 feet) AND
master autopilot ON/OFF. In addition, the artificial horizon has two FD lines
(horizontal and vertical) plus the max pitch indicator.

V1, VR
and V2 Speeds are
calculated by the FMC. They are shown only when the aircraft is on the ground.
When pre-flight initialization is not complete or V speeds are not confirmed on
the FMC TAKE OFF page, they are replaced by yellow NO V SPD indicators. (See
Pictures 6, 7 and 8 below)
Flap Retraction Speeds indicates the flap retraction
speeds for both current and previous flap positions. They are not displayed
when the aircraft is on the ground (during either the take-off and landing
phases).
Minimum
Manoeuvring Speed
shows the margin of manoeuvre before a stall may occur. It is indicated by a
yellow line. Flying below this speed may cause the aircraft to stall. The speed
below which the aircraft will stall is shown by small red squares.
At the
bottom of the speed tape Mach/Groundspeed shows the Mach number when above Mach
0.4 or the current Groundspeed when below it.
The FD switch position is
displayed in green just above of the artificial horizon.
The PFD displays the altitude
and AUTOPILOT altitude in meters. Click on the corresponding button on the
EFIS:

The
MDA (Minimum Descent Altitude) is displayed in green just below the
artificial horizon. It can be adjusted by the upper left button on the EFIS
panel (see Picture 9 below). First choose either DH and MDA by clicking left or
right on the upper part of the button, then adjust as necessary by clicking –
or + at the bottom of the button. The MDA lights are ONLY displayed when the
aircraft is beneath 15000 feet radio altitude.
The A/T light is integrated into the
SPEED, MACH and THRUST lights and is displayed
ONLY if A/T is ON.
The DH lights are ONLY displayed when
the aircraft is beneath 20000 feet
altitude.

If
required, PFD brightness can be adjusted
by clicking on the following button.
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The
ILS frequency and ICAO code are displayed in the PFD when these are
detected and the APPROACH page is displayed in the FMC.
MFD and EICAS LOWER switches. The left
switch allows the MFD window to display either EICAS or PFD backup windows; the
right switch allows the LOWER EICAS window to display either PRIME EICAS or MFD
backup windows. These switches are designed to be used in an emergency
situation when the normal display screens have failed.

When all display options are on, the MFD looks
like this:

This displays the NAVs, the NDBs, the ILSs, the airports and, of course, the flightplan
and the waypoints. In addition, just
for fun, it also displays clouds and
the locations of the IRSs.
The VOR NAV arrows are unstable and
flicker as they do in an actual Boeing 747.
VOR2
VOR2 is displayed in two modes,
depending on the setting of the Option Switch on the FMC NAV RADIO PAGE. In
standard mode (at initialization) VOR2 is equivalent to an ADF but, when the
Option Switch is ON, it is displayed in
green as a VOR:
:

GPS SYMBOL
The three stars and GPS symbol are unstable and
flicker as they do in an actual 747.
HOLD PATTERN
As
soon as a Hold process is started, a Hold Pattern is displayed in the MFD to
show the track followed by the aircraft during the 360° turn. In the following
example, the aircraft is starting a right-hand hold:

At initialization, the MFD looks like
this:

To
display or cancel information use the switches on the EFIS autopilot panel:

NOTES
1.
The CALL CANCEL BUTTON displays or cancels
the entire MAP.
2.
The ALTITUDE METERS DISPLAY BUTTON displays or cancels the altitude in meters on the PFD.
3.
The APP/VOR/MAP/PLN KNOB can be set in any
one of several positions.
Thus:
a)
APP displays the VOR1 and ILS information,
vertically and horizontally.
b)
VOR displays the VOR1 information, the OBS radial
and the current aircraft radial.
c)
MAP displays the MAP, aircraft-heading oriented.
d)
PLN displays the MAP, north oriented.
In addition the central CTR button toggles between the 180º
forward and the full 360º displays.
MFD mode. Turn this left or right to select APP
VOR MAP or PLN. Press CTR to display full screen mode.
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The MAP ZOOM ADJUST adjusts the range of the map. The minimum range is
10 miles and the maximum 640. Clicking on the central TFC button automatically
resets the range back to 10.
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MDA/DECISION HEIGHT switch. First click on the upper left or right part of the switch to
select MDA or DECISION HEIGHT. Then, clicking on the lower part, turn this left or right to adjust the
decision height. Press RST to set it back.
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BAROMETER. Turn this left or right to adjust it.
Remember that any adjustment will also have an effect on the altimeter. Above
10,000 feet all aircraft are requested to use the "standard" baro
pressure of 29.92 to ensure they are all calibrated identically to each other.
Press STD to set the barometer to this standard value.
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The
VORs ADFs switches each display
either the VOR or the ADF for each side, left and right. When the VOR1 selected
has DME, then a green circle is displayed around the VOR1 station. A green
hyphen line with arrow indicates the OBS beam according to the OBS in the FMC.
When the VOR2 selected has DME, then a yellow circle is displayed around the
VOR1 station. A yellow hyphen line with arrow indicates the OBS beam according
to the OBS in the FMC. In the following example VOR1 is set to 114.10, the
frequency for DRAKE (DRK). The aircraft, at PHOENIX airport (Arizona, USA), is
on radial 148 of DRAKE and the OBS is on 151. To be correctly adjusted the OBS
should be set to 148:

There are seven of these. They control
the display of the clouds (WXR) and of the information relating to the stations
(STA), the waypoints (WPT), the airports (APPT, DATA and POS) and the ground image (TERR):
WXR displays
or cancels the clouds which (just for fun) move back and forth and round the
aircraft as it turns:

STA displays
or cancels the display of the stations, VORs, NDBs and ILSs:

WPT displays
or cancels the flightplan waypoints:

APPT
displays or cancels the airports:

DATA is a
little bit special. Clicking on it displays all the airport data information
but ONLY when the zoom is set to
“10” (because the data would be unreadable at a higher value). Clicking on it
again OR clicking on either STA, WPT or APPT restores the preceding display for
STA, WPT or APPT:

POS
displays or cancels the aircraft GPS position and the three IRS positions
(included just for fun). The 3 stars and GPS symbol are instables and
move as they do in the actual 747.

TERR displays
or cancels the ground image:

As in the actual BOEING panels, when
approaching, the aircraft is pictured in the MFD moving along a normal green
dot line so that you can control the approach position and moving WITHOUT any
exterior visibility.
3 phases:
- if ILS is not detected, a yellow aircraft is represented,

- when ILS is detected, the aircraft
is white in normal position,

- when going out of the ILS beam, at
a too high or too low altitude, the small aircraft becomes red and blinking.
See the following pictures:

The MFD also displays the following data:
1.
The
ground speed and airspeed.
2.
The
wind speed and heading.
3.
The
pitch of the aircraft.
4.
The
NEXT waypoint identification, distance and ETA.
5.
The
heading deviation. This visualises the heading difference between the heading
programmed by the FMC when a route is ACTIVE and the actual heading of the
aircraft (the difference being due to the wind).
6.
The ascending
or descending distance to the programmed target altitude, pointed out by a
green arc moving back and forth and the distance clearly displayed in nautical
miles.
And,
of course, the NAV1 & 2, ADF1 & 2 information, in accordance with the
positions of the EFIS switches.
The VOR2 is displayed
in 2 modes according to the switch in the FMC, NAV RADIO PAGE. In standard mode
(at initialization) VOR2 is like an ADF. When option selected is VOR2, then
VOR2 is displayed as a VOR, in green.


NOTE:
The new PFD
and EICAS Upper (which first appeared in Update 1) are included in the Backup
function of the MFD, accessible using the master switch above the PFD:
To access the ALTERNATE DEST page click on MENU,
then on INDEX on the left, then on ALTN on the right.

In the preceding example, with Map
Zoom at 80 nm, the first five airports found with a runway maximum length above
6000 feet are listed. The nearest one is AZ06. These airports are retrieved as
follows. The FMC examines the list
of airports in Flight Simulator and identifies those within the Map Zoom area
having a runway of a minimum of XXXX feet. If more than 100 are identified only
the first 100 are recorded (This can occasionally mean that some suitable
airports are not listed but the number is limited to 100 to save machine
resources.)
The MFD then reports the name, heading and position of the nearest
airport on the map.


Entering
10000 feet in the Runway Minimum Length changes the list. The closest airport
is KLUF and only two airports are listed.

And the MFD reports the new closest airport.


The default value for the runway
length when selecting an alternate airport is 6000 feet. However you can change
this value by entering another at any time. The entry format is: XXXXX, which is the runway length in
feet. The minimum accepted value is 4000.
The ALTERNATE first airport displayed in the FMC is then the nearest one corresponding to this new value.
If an emergency occurs and you wish
to go immediately to an ALTERNATE
AIRPORT, just click on the corresponding switch. Then LNAV and VNAV are set
OFF, FLCH is set ON and the aircraft heads towards this airport. You can then
adjust the VS according to the airport distance. To go back to the planned
route just click on LNAV and VNAV. The FMC then automatically adjusts the
heading and VS to follow the ACTIVE
ROUTE again.
The
VOR NAV arrows are unstable and flicker, exactly as they do in an actual Boeing
747.

The MFD displays the loaded APPROACH and TRANSITION. The APPROACH name is displayed on the left and the
TRANSITION name is displayed on the right.. See also FMC
DEP ARR PAGE.

You
can adjust the brightness of the PFD and MFD by using the knobs on the upper
left part of the panel:

When PITOT HEAT is not activated a
red arm is lowered in the backup HSI to draw attention to the fact that, unless
you switch the device on, it will not be operational when you climb to a higher
altitude.

You can adjust the FD pitch with the
round button.

The EICAS Lower is not entirely displayed when
panel is in “Captain look forward” position. This is to adapt the EICAS Upper
whose size is normally the same as PFD and MFD. But it is entirely displayed in
the “Look to throttle” view.
ALERT MESSAGES
FLAPS CONFIG: if you increase engine power while
taxiing and your ground speed rises to more than 25 without the flaps being at
least at the 10 position, an alert message is displayed:

TRIM POSITION
The suggested trim position has been
enhanced to facilitate the take-off according to the weight and load of the
747-8. For example:
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BOEING 747-8 JSGPanels
panel |
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TRIM SUGGESTED POSITION |
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TEAM # |
3 |
8 |
Complete |
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FUEL |
minimum |
50% |
100% |
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PAYLOAD |
0.5 |
58.5 |
117.7 |
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pds x 1000 |
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TRIM |
0.9 |
-1.7 |
-4.4 |
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The Lower EICAS displays
the DESTINATION ALTITUDE. This destination can be modified manually on
the overhead. See OVERHEAD paragraph.

Miscellaneous
EICAS LOWER windows:
To display the EICAS windows first cancel
THROTTLE. The LOWER EICAS appears. Click the "CALL CANCEL" switch
just below the EICAS switches. Click the desired window switch to display an
FMC window as follows:

The switch at the right of main
panel is divided in 2 parts. Left: cancel the miscellaneous windows, right
displays windos. When display is requested,
ENGINES windows is automatically displayed.

1.
The ENGINES window.

2. The STAT window.
This displays some more information about the
engines, APU information (when the two black OVERHEAD APU switches are ON) and
the positions of the rudder, spoilers and ailerons. Information is given
regarding EMPTY WEIGHT, TOTAL WEIGHT and MAX GROSS WEIGHT. TOTAL WEIGHT is
displayed in flashing red if TOTAL WEIGHT > MAX GROSS WEIGHT!!! TCAS is not
yet operational.

3. The ELECTRICAL SYSTEM window.
This displays the status of electrical system.

4. The FUEL window.
This displays the levels in ALL the tanks, the
quantity being displayed in RED when less than 10%. The Fuel gauge in the EICAS
controls the various fuel tanks options in the 747-8. There are three main
center tanks plus a main, auxiliary and tip tank for each wing. The actual
capacity depends on the aircraft.cfg file of the 747-8 you are using. We have
included two Excel files which we have created to compute the fuel required to
fly a given distance. You will find instructions on how to use these files in
the files themselves. (You should of course modify the capacities of the
various fuel tanks in accordance with the type of 747-8 you are using.)

5 - The ECS BLEED AIR window.
This displays the ECS system status according
to the switches on the overhead panel.

6. The HYDRAULIC SYSTEM window.
This displays the status of the hydraulic
pumps.

7. The DOORS window.
This displays the position of the doors. Doors
2, 3 and 4 are operational on the aircraft itself, but actual position testing
does not seem to be possible.

8. The GEARS window.
This displays the "transit" phase of
the gears and Down/Up.

PANEL LIGHT. This is operational only at dusk or night.

LANDING LIGHT switches. These move separately.

CABIN, RECOGNITION, WINGS and LOGO switches. These are all operational
but only have an effect if the functions they control are actually present in
the aircraft.

RUNWAY and TAXIWAY switches. These are in the correct place but
the RUNWAY switch does not work in Flight Simulator.
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PANEL LIGHTING switch. One switch controls the Panel
Lighting. Three options are available.

A/T, FD, MISC, MASTER OFF. These are lit at the same time as
the Panel Light.
SPOILER switch.
REMARK: Only use this function when flying, since the
spoilers deploy automatically when landing!!!. This airspeed brake switch on
the right side of the main panel operates as follows:
1st click on the lower
part ARMS the brake,
2nd click on the lower
part sets the brake in FULL position,
1st click on the upper
part sets the brake from FULL to ARM,
2nd click on the upper
part DISARM the brake.

PFD AP LIGHTS. The MASTER AP, ALT and SPEED switch positions
are displayed in the PFD window.
OVERHEAD ACCESS. Click on the switch on the Main Panel.

PASS SIGN Light in the upper EICAS. This displays the
setting of the Smoke and Seat Belt signs. ATTENTION: The sign will FLASH if the
two signs are not either both on or both off.
RADIO NAV. These two windows display all the information
needed for NAV, COM, ADF and XPNDR.
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BRAKE PRESSURE. This is operational and is lit at night. It
is connected to the Parking Brakes. The light can be switched OFF using the
left red switch.
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CLOCK:

UPPER LEFT CORNER switch. This
starts and stops the clock to cover one period of time.
UPPER RIGHT CORNER switch. This displays either the time, the
day/month or the year. When the switch is in its Normal position it displays
the time (HH MM). Then first click displays the day and month (DD MM), the
second displays the year (YYYY) and the third reverts to the Normal (HH MM)
display again.
LOWER LEFT CORNER switch. This has three
positions. When it is in position 0 periods of time are NOT accumulated, when
it is in position 1 periods of time ARE accumulated and when it is in position
2 the counters are zeroed.
position 0 : no cumulates
periods of time,
position 1 : cumulates periods of time,
position 2 : zero to counters.
LOWER RIGHT
CORNER switch. Not used.
A switch on the left part of the main
STARTS, STOPS and ZEROES the clock. This switch is redondant with the one on
the clock itself, but it exists in the actual 747, so it had been added to be
as accurate as possible to the actual 747.

EVENT RECORDING:
You can record a phase of the flight
at any moment by clicking on the “Event RCD” switch. This switch starts and
stops recording. When recording, a blinking yellow message is displyaed in the
PFD:

This records uncompressed AVI format files to:
My Documents\My Videos\…
A few months ago Boeing announced
that a Head-Up Display (HUD) will be added to the new series of the 737. In
anticipation that this will be extended to the 747, we have added it to our 747
panel.
The HUD is displayed by clicking on
the switch in the upper left corner of the panel:

In
the following figure a landing at Los Angeles runway 25R shows how the HUD
works:

The
aim of the game is to keep the five yellow crosses lined up. They disappear one
after the other, starting when the aircraft is less than two miles away from
the runway entry (ILS distance), so as to provide a better view when landing
and after touch down. These crosses are displayed only when FD is ON.
A virtual cockpit is included. It
displays the MCP, AIRSPEED, HDG, VS, and ALTITUDE.
The PFD, MFD, Backup HSI, Backup SPEED, Backup ALTITUDE
and EICAS Upper are, of
course, displayed. However the EICAS
Lower and FMC are NOT displayed
(because there is currently no way of doing this).
The background for this virtual
cockpit is the same one as is used for the standard FS 747_400 but the gauges
are the same JSGPanels gauges used in the main panel.

The nests of popup windows, where
sometimes several clicks were required before a particular window could be
displayed, have gone!!! every window can be easily displayed with only 1 click (on the switch corresponding to the window you want to display).
For example, when you want to display the EICAS
Lower “gear window”, just click on
the “gear” switch on the upper
right-hand section of the panel. The FMC
and THROTTLE displays then disappear
and the EICAS Lower is displayed in
the gear window.
Follow the same procedure to display
ENGINES, STATUS, ELECTRICS, ECS, HYDRAULICS and DOORS. In
every case to return to the FMC or
the THROTTLE simply click on the FMC or the THROTTLE switch.
The GPS window is not displayed at initialization. If you want to
display it, just click on the GPS
switch. Then, when you need another window - for example “doors window” - just click once on the “doors” switch.
And so on…!!!

4 - 2 - 1 ELECTRONIC ENGINE CONTROL
4 - 2 - 2 UTILITY POWER AND BATTERY SWITCHES
4 - 2 - 3 APU and EXTERNAL POWER
4 - 2 - 7
FUEL CONTROL SWITCHES
4 - 2 - 8 OXYGENE MASKS SWITCH
4 - 2 - 9 PRESSURIZATION SWITCHES
4 - 2 - 10 AIR CONDITIONING switch
4 - 2 - 13 DESTINATION ALTITUDE
4 - 2 - 14 NEW SWITCHES IN X03 RELEASE
When
in the NORM position, after
initialization the throttle is controlled by EPR. AUTOTHROTTLE can
also be used.
When
switched in the ALTN position, the
thrust must be manually set. Then the AUTOTHROTTLE,
if ON is automatically switched OFF.

The two switches are independent.
They control the galleys and utilities - one for the LEFT and the other one for
the RIGHT. These are of course only for fun.

The
battery switch is linked to STANDBY power and APU power. There are three ways
to supply electrical power to the aircraft: STANDBY POWER, APU POWER
or ENGINES POWER. As soon as any one
of these is operational, the panel becomes operational. For example: when the
APU is ON, clicking on the battery switch has no effect. If STANDBY and APU are
OFF then switching OFF the battery switch switches OFF the power and the entire
panel then becomes non-operational and all windows turn dark. This allows
simulation of a “sleeping aircraft”.
REMARK:
The APU is operational in FSX.

After
some minutes the panel will be switched off when batteries are empty. In this
case click on APU START to start APU. Read next paragraph.
The
APU is operational in Flight Simulator FSX. But EXTERNAL POWER is
not yet operational.
At
initialization the APU switch is OFF. Click on right starts APU, but only if
ALL engines are stopped. Click on the left stops APU. Remember the engines can
be started only if APU is stopped.
Status
of APU is reported in the EICAS LOWER STATUS window. When APU is running, click
on the battery switch to restore electric power. The other way is to restart
the engines with « Ctrl+E ».
Switch these ON to set the corresponding
BLEED AIR APU switch. They are normally set to Standby when the aircraft
is parked at the terminal.

SLEEPING AIRCRAFT
To
stop all power supplies, cut off fuel to stop all engines. Switch OFF the STANDBY, the APU, the MAIN. Then all the panel switches and
all the screens become dark and are non-operational. At this point all that can
be done is to move the switches manually (as is the case in the real aircraft).
You can then, if you wish to, save the flight.
REMARK:
When either or both of the two switches, STANDBY
POWER or APU, is ON, then clicking on the MASTER BATTERY has no effect since, in
this case, either the STANDBY POWER
or the APU is supplying the power.
There is one for each engine, allowing each
generator to be disconnected separately.

These four switches are operational and control
the flow of fuel into the engines.
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Between start knobs 2 switches activate AUTOSTART.
(BLEED SWITCHES must first be set to OFF to start engines) and AUTO
SHUTDOWN.

FIRST:All the switches are operational so you
can play with them and test all the possible configurations. CAUTION: if an
engine is not fed, it stops! The 2 only restrictions are:
-
select
a centerx and a lateral one at the same time is not possible,
-
when
jettison is done, the 2 main lateral tank2 and tank3 are not emptied.
SECONDLY: the fuel tanks 2 and 3 Main Left and
Main Right are names respectively EXTERNAL 1 and EXTERNAL 2 in the FSX “Fuel
Load” menu.
On the Boeing 747-8 there are normally 3 fuel
feeding phases during flight:
Phase 1: the fuel in center tanks is burn until they are
empty.
Phase 2: the fuel in tanks 2 and 3 is burn until the
fuel tank level is the same in the 4 tanks so 1 = 2 = 3 = 4
Phase 3: each tank feed the corresponding engine.
FUEL FEEDING PHASE 1:
It is possible to select the CENTER, CENTER2
or CENTER3 tank separately.
This makes it possible to simulate the First
Phase which burns fuel first from the auxiliary CENTER3 tank, then
from the CENTER2 tank and finally from the main CENTER
tank. We have adapted the aircraft.cfg to add a CENTER3 tank and adapt the
capacities to the actual ones given in official BOEING documentation.
The EXCEL files allows you to easily compute
the necessary fuel load in accordance with your flightplan. (Note: DO NOT
overload your aircraft or you won't be able to take off and you will end up in
the scenery !!!!)
The
four FUEL TRANSFER switches are
operational. This means that they have to be correctly switched ON or OFF according
to the position of the fuel tanks switches. When a standard flight is
initialized all switches are ON.
In
the following example, “MAIN CENTER TANK” is selected. The four fuel transfer
switches must be ON.

If
one or more fuel transfer switches are OFF, then the corresponding engines will
not receive fuel and will stop. In the following example, MAIN CENTER TANK is
selected but the left fuel transfer switches are OFF, so engines 1 and 2 are
stopped.

The
fuel tanks selection and the fuel transfer switches are reported in the EICAS
Lower fuel window.
FUEL FEEDING PHASE 2:
The
SECOND PHASE can be simulated by selecting “Tank 2”
and Tank 3” with all the 4 fuel transfert switches ON.

Additionaly
the “Fuel Transfert 1 to 4” must be switched ON, as follows:

FUEL FEEDING PHASE 3:
When
the fuel tanks levels are the same in all the 4 tanks, then you can switch to
the third phase as follows:
Switch
ON all the 4 tanks:

The
upper fuel switch “Fuel tranfert 1 to 4” must be then switched “OFF” as
follows:

The
fuel switches will remain in this configuration until the landing.
JETTISON:
JETTISON
is operational in FSX.
Setting
the switch in position 2 or 3 starts the fuel dump. Then you have to control
the level of the fuel in the EICAS lower FUEL window to stop the dump when
necessary. NOTE: the tanks 2 and 3 can not be emptied totally.
The
position of the fuel JETTISON switch is reported in the fuel window of
the EICAS Lower.


In
this version the 2 tanks 2 and 3 will not be totally emptied.
FUEL
TO REMAIN:

The
position of the fuel TO REMAIN switch is reported in the fuel window of the
EICAS Lower window.
This
switch has special functions:
ON:
in air sets FUEL to remain. (not operational in FSX). On ground,
request for a fuel truck. This is OPERATIONAL in FSX.
CLICK
on OFF: on ground “REPAIR” failures and refill
tanks. This is OPERATIONAL in FSX.
FUEL EMERGENCY switch. This switch cuts OFF the fuel feed
during an emergency.
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This
switch is only for fun. Operation: first click on the cover to open it. Then
you have access to the switch itself. At initilization, the switch is in NORMAL
position. 1 click up (+) reset it. The switch goes up and comes back
automatically to NORMAL. 1 click down (-) switch is set ON to make the oxygene
masks fall down.

WHITE
LEFT SWITCH: the EICAS displays the DESTINATION
ALTITUDE. This altitude can be manually adjusted:
1-Click
on the LDG ALT button.
2-Then
increment or decrement the altitude. The altitude is then displayed in the
EICAS followed by “man”.
OUTFLOW VALVE: when open, this set the
pressurisation to the external pressure.
MANL and MANR: when a failure occurs and
pressure indicators go down to zero, press these buttons to start the emergency
pressurization. The two indicators will then go back up to "normal".

This
is just for fun and completeness.

The switches positions are reported in the
EICAS LOWER ECS window. See EICAS LOWER.
The 3 packs knobs are operational. The switches
must be correctly positioned for starting the engines. See 'START KNOBS' above.

The
switches positions are reported in the EICAS LOWER ECS window. See EICAS LOWER.
There
is a Spotlight at the left corner.
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The DESTINATION ALTITUDE is displayed in
the EICAS lower. This altitude can be manually adjusted.
1 - Click on the upper Black switch,
2 - Then click on right or left white knob to
increment or decrement this altitude.

Click
areas:
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3
– For easy use, a light have been added (even if this not exists in the actual
747) to display the manual destination
altitude. This is only displayed when the PUSH ON switch is ON:

REMARK: in
the LEGS page of the FMC, the displayed altitude remains the one of the
displayed destination airport.
In
all other windows, when in manual mode, the “manual altitude” is displayed
followed by “Man”.
For
the fun some more switches have been implemented on the overhead.

FIRE OVER HEAT: this switch allows to test the 4 engines fire alert switches are
operational. When switched ON the 4 DISCHARGE switches blink.
ENG APU CARGO: this switch allows to test the APU fire alert switch are operational.
When switched ON the APU and fire cargo switches blink
ELT, EMERGENCY LIGHTS and AUDIO SYSTEM: these are for fun only:


FUEL XFER 1 TO 4: this one is operational.
See 4-2-7 FUEL CONTROL
SWITCHES;

OVERHEAD LIGHTS TESTER: you can test all the overhead lights are operational using the switch
at the bottom right of the OVERHEAD. When switched “ON” all the overhead lights
are lit ON for 10 seconds.

Click on the upper part of the OVERHEAD
panel to display the MAINTENANCE panel. Click on the MAINTENANCE
panel to display again the OVERHEAD. The MAINTENANCE panel is of
course not operaional.

What you have to do:
-When approaching
capture the ILS beam with AUTOPILOT ON and APPR/LOC ON, set the spoilers on ARM and set the AUTOBRAKE as desired,
-Then let
the aircraft follow the ILS beam down to the
runway,
-Adjust the landing speed to 165 knots and set the flaps according to the approach speed. The aircraft must be
stable when entering the Autoland process.
-CUT OFF the Autothrottle (which automatically lowers the
engine power to zero) when at the correct height above the ground. This height
depends on your speed: 200 feet for 175 knots, 150 for 165 and 100 for 160.
After some attempts you will find the method best suited to your own PC. Be sure to keep your hand on the yoke in
case of an emergency procedure! As soon as the Autopilot is OFF, the yoke
becomes operational again. (A little tip: in FS the standard command key for
AUTOTHROTTLE OFF is SHIFT+R which is not very easy to enter when you are busy
trying to land! Replace it by a single keystroke, for example < or Tab which
are normally not used. Tab is better since < is not easy to use in xml files
for voice recognition)
-The Autoland process is automatically started as soon as the aircraft
descends below 70 feet. The aircraft’s nose rises and the Autopilot
is set OFF,
When the aircraft
descends below 40 feet its nose is automatically lowered and it then touches
down,
-When the
aircraft has touched down the Spoilers are fully deployed and the Brakes are
set ON at the power defined by the Autobrake switch position,
-When on
the ground the only thing you yourself have to do is to control the heading
with the yoke (or pedals if you have them), making any adjustments necessary to
keep the aircraft straight on the runway,
-As soon
as the ground speed drops below 140 knots the engines are reversed. Then, when
speed drops below 30 knots, the spoilers are retracted and the engine power is
set back to zero.
-Turn OFF
the Autobrake yourself if you want to continue rolling in order to leave the runway.
Otherwise keep it on until the aircraft has come to a complete stop.
EMERGENCY
In an emergency situation you can de-activate the
Autoland process at any moment by switching down the LOWER KEY on the Autopilot
on the Main Panel and taking back manual control of the yoke and throttle.
SOME TIPS FOR USING AUTOLAND
To capture the
beam your speed must be slow enough (about 220 knots) and you must arrive
BENEATH the beam and at an angle of LESS THAN 25°,
The normal
landing speed of the 747 is about 165 knots, depending on the load of the
aircraft. For example, with a minimum load this speed can be lowered to 155
knots. The Autoland process has been designed for a speed of 165 knots,
Remember
that, when on the ground, the indicated radio height is 18 feet which is the
height of the cockpit. This is the radio height given in the PFD. However, if
you use a sound system, check which radio height is actually given - cockpit or wheel above ground.
CANCELLING AUTOLAND BEFORE LANDING
If you do not wish to use it you can inhibit the
Autoland before landing. To do this just click on the corresponding switch on
the right-hand side of the APPROACH PAGE of
the FMC as shown in the following picture:

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The centre of the button: when
clicked ON, the speed is no longer controlled by the FMC but by the MCP and can
be adjusted by clicking - or +.
This situation is reported on the VNAV pages of the FMC and the
modified speed is displayed in the VNAV pages. See the following picture:

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Click on this little switch to
display either KNOTS or MACH speed.
The Mach speed for each phase of the
flight is computed to approximately the same equivalent Airspeed and Mach speed
in the Autopilot. For more details refer to the attached Excel files.
The actual 747-8 functions are
simulated. HOLD ON: the aircraft maintains the current HDG.
The heading displays the internal
heading bug position. You can modify it by clicking - or +. Then press SEL
and the aircraft goes to the displayed heading.


The accepted values for the MAX
BANK are 1,7,13,19,25 degrees.
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As in the actual 747-8, VS and
ALTITUDE can be modified ONLY if the FLCH switch is ON. If
it is OFF, VS and ALTITUDE are locked. See FLIGHT CHANGE in FMC paragraph.
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When
a route is active in the FMC, LNAV drives the aircraft horizintally to follow
flightplan.
![]()
VNAV has been extended to control the vertical
movement of the aircraft.
When VNAV is ON, SPEED, VS and ALT are OFF and
the aircraft is driven by the FMC program loaded flightplan.
Switching VNAV OFF, automatically sets SPEED
and VS ON. The aircraft continues at the MCP speed and VS and is controlled by
the MCP and NOT by the FMC and vertical speed is controlled by the FLCH ON
switch.
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V/S is displayed only when NOT EQUAL TO ZERO.
When between 0 and 100, the MCP displays alternatively 0 or 100 depending on
the internal value, 1 to 49 and 49 to 99. There is presently no way to modify
this.
The ON and OFF functions are
separated. To switch the autopilot OFF press the big horizontal key down; to
switch it ON first put the large horizontal key UP again and then press CMD.

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These are automatically switched ON
or OFF when the VNAV switch is
operated.
FMC SUMMARY:
FMC: The Control Display Unit (CDU)
The ALTERNATE AIRPORT PAGE page
The ALTERNATE AIRPORT PAGE page
The LEGS pages (page 1 of n pages)
The last LEGS page (page
n of n)
At initialization, the FMC looks like this.

a)
follow
an FSX FLIGHTPLAN (or by other software and imported into FSX), including the selected APPROACH PHASE,
both horizontally and vertically and in accordance with defined speeds, allowing it to be changed if required
during the flight;
b)
manage
the TAKE-OFF thrusts and the climb thrust TOGA, MAX THRUST, CRUISE
and AUTOMATIC according to the economic index and weather parameters;
c)
calculate
optimum V1, VR, V2 and cruise speed according to the cruise
altitude; calculating speeds in both knots
AND mach;
d)
control
the LNAV (Longitudinal Navigation) and VNAV (Vertical Navigation) functions when climbing, cruising and
descending, taking into account economic speeds and altitudes, user-modified
speeds and altitudes and TRANSIT and
RESTRICTED speeds and altitudes;
e)
manage
the function cruise “economic climb”
when the aircraft loses weight due to fuel having been burned, in accordance
with either the ICAO standard or a user-defined value;
f)
manage
the complete HOLD function at an
actual position, programmed altitude or at a predefined waypoint with
adjustable leg time or distance, speed and altitude;
g)
manage
the FIX function, for heading to a
specified VOR;
h)
display
all necessary information relating to:
ATC - flight number, aircraft ident,
etc...,
VNAV - speeds and altitudes,
LEGS - giving for each the
waypoint, heading, distance and altitude,
PROGRESS - the actual position, the previous
and next waypoints and the Estimated Time of Arrival (ETA) and fuel at the
destination airport,
APPROACH SPEED - useful information on the flap
settings and corresponding speed limits required during an approach, speed and
aircraft weight,
NAV - radios, both active and standby,
OBS and radials,
COMM - radios, both active and
standby, transponder and ADF,
POSITION - the current position of the
aircraft at the departure airport and (for fun) the three positions of the
three IRSs (Inertial Reference Systems);
i)
allow direct data entry of all data into all
function pages, VORs ILSs and STARs retrieval by entering
directly the ICAO code with mouse clicks on the FMC keyboard itself on
the screen;
j)
follow
the APPRAOCH and TRANSITION retrieved as described above,
k)
allow the brightness of the display to be adjusted for night flights on both
the FMC and the PFD (Primary Flight Display) MFD (Multi Functions display),
RADIOs and EICAS Upper and Lower;
l)
allow
the aircraft to be flown manually (providing the ROUTE has not been activated);
m)
Retrieve
an ALTERNATE AIRPORT depending on runway length and airport distance,
n)
last
but not least, manage the fully
automatic autoland, from the ILS capture to the full stop on the runway.
Create directly flight plans.
(However Flight Simulator itself and other good quality software packages
available on the Net do it so well.)
REMARKS
a)
the
FMC is designed to work only with JSGPanels Boeing
747-8 panel,
b)
the
FMC is a very large piece of software and it could be difficult to use it with
a small PC or Display Screen.
The FMC is the primary means of
navigation and automatic flight along the route. It is controlled by using the CDU
(Control Display Unit), accessed by clicking on main panel FMC switch to
switch the FMC window ON/OFF (as shown in the following picture):

To enter data simply click on the keys
on the FMC keyboard and then click on the button on the CDU next to the < or > in the
window. If you make a mistake or enter incorrect data, simply click on the CLR key to erase the data and then
re-enter it. Additionally, the FMC speed commands can be overridden by pushing
the MCP (Mode Control Panel) speed selector knob and selecting a different
speed.
The FMC computes the take-off speeds for V1, VR
and V2 and thrust settings.
It
calculates the optimal Vertical (altitude) and Speed profiles for the Climb,
Cruise and Descent stages of a flight. This calculation accounts for any
altitude and speed restrictions defined for enroute waypoints and for speed
restrictions and transitions set for climb and descent. The vertical and speed
profile can be flown automatically using the VNAV autopilot mode. The crew can
level the aircraft off at any assigned altitude without leaving the VNAV mode
by modifying the altitude on the VNAV page.
Based
on a computed optimum altitude, it automatically calculates Step Climb points
to minimize fuel consumption by climbing to higher altitudes as fuel burns and
the weight of the aircraft decreases.
It
allows the flight progress monitoring by estimating the time of arrival and
remaining fuel to both the next waypoint and the destination airport.
It
automatically computes the TOD (Top of Descent) point which allows the aircraft
to descend on idle or minimal thrust in order to minimize fuel consumption.
Holding
patterns can be automatically flown in LNAV either at the present position or
any defined altitude.
DATA ENTRY: to enter numeric or alphanumeric
data, click directly on the FMC keyboard and, if necessary the “ decimal
point ” and/or the “/” and/or
+ or -, then click on the desired switch on the CDU
corresponding to < or >. If you did a mistake, then click
on the CLR switch to erase the entered data.
The
CDU contains many pages, each of which relates to a specific FMC function. They
are selected with the Mode Select keys. In addition, some keys such as INIT REF and VNAV themselves contain several sub-pages.
Pressing
a key automatically displays a page containing data updated to reflect the current
contents of the FMC, the location of the aircraft and the setting of the
controls. Pages can also be selected by pressing the PREV PAGE or NEXT PAGE
buttons or can be chosen from a list by selecting the < INDEX prompt.
a)
INIT
REF:
q
IDENT displays the aircraft and engine
model, the nav data used and the nav data validity times,
q
POS
INIT displays the
IRS position initialization,
q
PERF
INIT (Performance
Initialization) displays the aircraft weights, cruise altitude and cost index,
q
THRUST
LIMIT displays the
reference thrust limits, reduced and derated thrust,
q
TAKE
OFF REF displays
the take-off VNAV profile and take-off reference speeds,
q
APPROACH
REF displays the
Approach reference speeds,
q
MENU displays simulator-specific
functions;
b)
RTE displays the route origin and the
destination airport;
q
CLB
VNAV displays the
climb parameters,
q
CRZ
VNAV displays the
cruise parameters,
q
DES
VNAV displays the
descent parameters ;
e)
LEGS displays the enroute waypoints;
f)
HOLD displays the holding pattern
parameters;
g)
PROGRESS displays flight progress and
time/fuel estimations;
h)
MENU displays simulator-specific
functions,
i)
NAV
RADIO displays the
navigation radios.
VERY IMPORTANT: to enter correct values and flightplan follow the initialisation procedure of the FMC exactly as described below.
a)
load a
flightplan;
b)
the IDENT page is displayed at
initialization. Verify the engine type and nav data times. (Real aircraft
operations are illegal if the nav data is expired);
c)
select
the POS INIT page. Verify the IRS
positions are displayed, else call the Overhead and position them correctly
using the three IRS buttons;
d)
select
the ROUTE page and activate the
route by selecting ACTIVATE. EXEC lights up yellow. The previously-loaded flightplan is active;
e)
press
the INIT REF key and select the INDEX prompt;
f)
open
the PERF INIT page. Enter the
economic index (1-9999) you want to use. (1 is the most economical setting,
9999 causes the most expensive fuel consumption - but the fastest speed!);
g)
enter
the cruise altitude ;
h)
open
the THRUST LIM page. Select the
desired take-off thrust and arm the desired Climb thrust. (Normal is TO and CLB.) Enter the ambient temperature.
i)
open
the TAKE OFF page. Enter the runway
conditions D(DRY) or W(WET);
j)
enter
the flaps setting you want to use (10
or 20);
k)
confirm
the computed V speeds by clicking on the corresponding >. (The TRIM position for take-off is suggested by the FMC);
l)
enter
the END OF ACCELERATION height and
the THRUST REDUCTION height as
desired. (Normally 1000 and 2000 feet.) NOTE: these show the height above the
ground and NOT the altitude above
sea level!
The
pre-flight process is complete and the FMC is ready to guide the aircraft
laterally, vertically and at the selected speeds along the route when the LNAV and VNAV modes have been engaged on the MCP.
ON THE MCP:
a)
click A/T ON;